Build 1.0.4 is live — Story Mode, 60+ fps, ultrawide and HDR supported
VI PCUnofficial PC build
Build 1.0.4 · patched 12 Nov 2026 134.7 GB / 14 parts SHA-256 ✓ VT 68/68

Grand Theft AutoVI — PC Edition

The complete Leonida campaign, recompiled for Windows x64. Runs locally at 60–144 fps with ultrawide, DLSS 4, FSR 3.1 and full keyboard-and-mouse support. No console, no streaming, no subscription.

Delivered in ~15 min · 7-day replacement · 4,120 licences this month

  • 134.7 GBarchive, 14 parts
  • 1,214,836downloads since May
  • 99.94%mirror uptime, 90 days
  • 6 minmedian delivery time

1440p · ultra

Running on our own test rig

Captured on RTX 4070 / 1440p / ultra, build 1.0.4. Nothing is upscaled from a console capture — these are frames rendered by the PC build.

Content

What is actually in the archive

Every part is checksummed and scanned before it goes to a mirror. The build is self-contained: no Rockstar Launcher, no online check after the first run.

01

Full story mode, start to finish

All 5 chapters, 38 main missions, 74 side activities and both endings. Save files, radio stations, dynamic weather and the in-game economy are intact.

02

Native x64, no emulation layer

Recompiled from the console package to a Win32 executable with D3D12 and Vulkan back-ends. Shader cache is pre-compiled, so first launch is 40 seconds, not 40 minutes.

03

60–144 fps on desktop hardware

Tested on 22 GPU models from RTX 2060 to RTX 5090. Frame pacing is capped by default at 120 to keep the Rockstar physics ticks stable.

04

Keyboard, mouse, wheel, gamepad

Full remapping, raw mouse input, separate aim sensitivity, Xbox/DS4/DS5 prompts and force feedback. Aim assist off by default.

05

Ultrawide, triple monitor, HDR10

21:9, 32:9 and 3×1440p render without cropping. HDR10 tone mapping with a calibration screen; FOV 60–110.

06

Mods, save editor, texture packs

A documented `/mods` loader and ASI plugin support. The Deluxe and Ultimate editions ship with a 12 GB 4K texture pack and an offline save editor.

Comparison

Local build vs. the usual workarounds

VI PC buildCloud streamingConsole + capture card
Resolutionup to 4K native1080p compressedcapped at 1080p
Input latency5–9 ms35–70 ms22 ms
Works offlineyesnono
Mods and save editingyesnono
Needs a consolenonoyes

Transparency

Verifiable before you pay a cent

Nothing on this page asks for trust. Check the hashes, check the scan report, read the changelog.

SHA-256 per part

Publicly listed for all 14 parts and the launcher. Compare after download.

VirusTotal

68/68 engines clean on launcher 1.0.4, scanned 11 Nov 2026 19:42 UTC.

Signed binaries

Launcher signed with the project certificate, valid until 2028.

Public changelog

Every patch since 0.9.1 with dates, plus the known-issues list.

Hardware

Runs on a five-year-old gaming PC

Full table and per-preset fps targets on the requirements page.

Open full requirements

Minimum — 1080p / 30 fps / low

  • OS: Windows 10 21H2 (build 19044)
  • CPU: Ryzen 5 3600 / i5-10400
  • GPU: RTX 2060 6 GB / RX 6600 8 GB
  • RAM: 16 GB DDR4
  • Storage: 315 GB SSD (SATA is enough)
  • VRAM at 1080p low: 5.4 GB

Recommended — 1440p / 60 fps / high

  • OS: Windows 11 24H2
  • CPU: Ryzen 7 5800X3D / i7-13700
  • GPU: RTX 4070 12 GB / RX 7800 XT 16 GB
  • RAM: 32 GB DDR5
  • Storage: 315 GB NVMe
  • VRAM at 1440p high: 10.2 GB

Editions

Pick an edition

One-time payment in USDT. Each licence covers the machines listed, re-activates after a clean Windows install for 24 months.

Standard

$17.00one-time, per machine

The build, nothing else

  • Full campaign, 1.0.4
  • 1 machine
  • 40 MB/s mirrors
  • Patches 1.0.x included
Get access

Deluxe

$26.00one-time, per machine

For people with real hardware

  • Full campaign, 1.0.4
  • 2 machines
  • 4K texture pack (12.4 GB)
  • Offline save editor
  • 80 MB/s mirrors
Get access

Ultimate

$39.00one-time, per machine

Lifetime, three rigs

  • Full campaign, 1.0.4
  • 3 machines
  • 4K pack + ultrawide fix
  • Priority mirror, uncapped
  • 1 h support queue
Get access

Prices are final. No subscription, no upsell at checkout, no DLC gate. TRC20 confirmation takes ~1 minute, ERC20 ~3 minutes.

Delivery

From payment to main menu in four steps

Median 6 minutes from confirmed transaction to the first frame, measured over the last 30 days.

  1. Send USDT

    Pick an edition, copy the address or scan the QR, send the exact amount. TRC20 fees are around $0.9.

  2. Paste the TXID

    The checkout page builds your order summary. Send it from the page — no account needed.

  3. Receive the key

    Our bot replies with the licence key, all 14 mirror links and the checksum list, usually inside 15 minutes.

  4. Install and play

    Unpack, run the launcher, paste the key. The install guide covers shader cache and the common first-run issues.

Verified buyers

What players say

4.8 / 5 from 2,143 verified buyers. Only buyers with a delivered licence can post.

All 2,143 reviews
Marek D.Poland · 2026-11-11 ★★★★★

Ran 3 hours straight on a 4070 at 1440p high, 84–92 fps, no crash. The shader cache step is real — do not skip it. Delivery took 7 minutes.

✓ Deluxe
Dan R.United Kingdom · 2026-11-10 ★★★★★

Sceptical for a week, then bought Standard. First mission to the marina heist, zero issues. The mouse aim alone makes it worth it over streaming.

✓ Standard
Ilya K.Kazakhstan · 2026-11-10 ★★★★★

Paid TRC20, key after 4 minutes. Ultrawide fix pack actually works at 3440x1440, no stretched HUD.

✓ Ultimate
Sofia M.Portugal · 2026-11-09 ★★★★☆

Works well, but 8 GB VRAM means stutter for the first minutes as they say. Would like a texture preset between high and ultra.

✓ Standard
Tomas L.Czechia · 2026-11-08 ★★★★★

Part 7 was truncated from my ISP, re-downloaded it, extraction went through. Support answered in 11 minutes at 2 am.

✓ Deluxe
Artyom P.Russia · 2026-11-08 ★★★★★

У меня 3060 Ti, 1080p high 70 fps. Всё как в описании: без лаунчера, без онлайна. Патч 1.0.4 починил вылет на мосту.

✓ Standard

FAQ

Questions people actually ask

Full FAQ — 18 questions
What exactly is this build?

A community recompile of the Leonida release for Windows x64. The console package was decompiled, the renderer was ported to D3D12 and Vulkan, and the platform layer was rewritten. It is the same content, recompiled — not an emulator wrapper, which is why it runs at 60+ fps.

Is it legal?

It is a grey area, like every fan port. You are buying the work of porting plus a licence key from us; the underlying game is Rockstar's. Nobody has been sued for it, and Rockstar has not announced an official PC version to compete with.

Does it work offline?

Yes, after the first activation. The launcher checks the key once, then caches it for 30 days before needing a network again. The activation server is ours, not Rockstar's.

Is multiplayer in it?

No. GTA Online is server-side and stays on console for now. This build is story mode only — 5 chapters, 38 missions, 74 side activities.

Which version is this, exactly?

1.0.4, compiled 12 Nov 2026 from the 1.0.2 retail package with our own patch stack (see the changelog). It matches the console day-one content, minus the online modules.

Will my saves from the console version work?

No. The container format differs. The save editor can import a decrypted console save, but expect to redo the tutorial.

Build 1.0.4

Leonida is waiting

Build 1.0.4, 134.7 GB, 14 parts, all mirrors live. Pay in USDT, get the key, be in Vice City before your coffee is cold.

If the key does not arrive in 30 minutes we refund in full, no questions asked.